Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!=== Creating packages === When you use the editor, you will always work on a package. If you want to create a new game, you first create a package for it with a suitable name. A new folder will be created in you Tabletop Playground directory (under <code>PersistentDownloadDir</code>). All content for the package will be stored within that folder. For example, when you select a texture for an object in the editor, the texture file gets copied into the <code>Textures</code> folder in the package directory. Instead of creating a new package from scratch, you can also choose to start by duplicating an existing package. In that case, all content from the source package will get copied to your new package. All object templates will get a new GUID in your new package, and the game states in the copied package will be updated accordingly. But local states or states in other packages will continue to reference the objects from the original package, so you don’t have to worry about breaking anything when working on a duplicated package. Summary: Please note that all contributions to the Tabletop Playground Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://tabletopplayground.fandom.com/wiki/Packages"